A great little bit that shows Disney‘s AMAZING process of 2D and 3D working together to create this work of art Paperman.

Check it out here!
Enjoy!
JP

I feel proud to have had the privilege of being a part of this studio and some of their amazing work over the few years that I was there. I witnessed some of the tech and amazing art that was produced at Rhythm and Hues over this time. With all of the well-deserved recognition that they are getting from Life of Pi and The Huntsman in the VFX categories, I was lucky enough to see these projects coming together and we all felt like this was something special. This is a great video to show how their pipeline and production of some of this great work has developed over the years.


Congrats to all of my friends over there and good luck!
Enjoy!
JP

Some images of AnimSchool‘s new character Scout. He looks great and adds a new level of creativity to the school. As always with Dave Gallagher, Scout looks really appealing and I know from interviewing that he always strives to hit the appeal bar.

A couple of quotes from the AnimSchool Blog:

“Appeal and hyper-expression are our driving passions and why people are drawn to AnimSchool,” founder Dave Gallagher said. The Scout character has been painstakingly developed to reach artfully designed poses, and allow for a myriad of variations in expression.
“That kind of quality and attention to detail are a part of everything we do at AnimSchool. It’s what sets us apart and gives our students the edge when it comes to appeal and entertainment.”

So much appeal when I first saw him I instantly started to think about Disney‘s Lady and the Tramp.

Enjoy!
Thanks Dave!
JP
 

A great look into a piece of Sony’s God of War. The video takes you through the process of concept of one of their bosses, all the way up to Design. A great snippet into the many facets of game development.

Enjoy!
JP

found via animationaac.blogspot

Even this long after seeing Laika‘s ParaNorman, I am still extremely impressed every time I see some snippets of the process behind it. This one shows a bit about how all of the different departments worked together to make Angry Aggie.

Enjoy!
JP

found via spungella

iAnimate: Being a Game Animator

Posted on January 25, 2013
0
Category : Game Animation, ianimate.net, Webinar
A great in depth conversation with some great industry vets and Ianimate.net instructors, about the game industry.


iAnimate Online Event – Being a Game Animator from iAnimate on Vimeo.

Enjoy!
JP

I know I meant to post this a while back but anyways…great workflow from John Carter. He goes into great detail of the process he used from boards, reference video, layout and then blocking. A great breakdown to check out.


John Carter Evolution Reel from Patrick Giusiano on Vimeo.

Enjoy!
JP

What Makes a Hero? TEDEd

Posted on January 16, 2013
0
Category : Animation, Matthew Winkler, Story Telling, TEDEd
Pretty cool animated piece by Matthew Winkler about the story-telling process of the hero.

You can find more over at ed.ted.com
Enjoy!
JP 

Some quick tips on Rotation Orders from Brian Horgan. He helps explain how rotation orders can affect your animation and how to change them on a shot that’s already animated without breaking the animation..


Rotation Orders for Animators from Brian Horgan on Vimeo.

Enjoy!
JP

**UPDATE**

You can now head over to the interview tab of animatorsresouce and check out the new Interview with AnimSchool creator David Gallagher.  This is interview #2 and it was great to sit down with Dave and meet face to face…well over the internets. He gives some great insight to his process and the where the school is now.

It was a ton of fun and I look forward to chatting with Dave again in the future.
Thanks again to Dave and AnimSchool for the time.

So head on over and Enjoy!
JP


animatorsresource david-gallaher interview#2 from JP on Vimeo.

*END OF UPDATE**

Just wrapping up the latest interview I did with AnimSchool creator David Gallagher. It was a blast and lots of great info to come here soon.

Stayed tuned!
JP

So I have had the pleasure of getting onto the Rhino House site recently and wow…I didn’t realize what I have been missing. I mean back a few years ago I bought The Human Motion Show, and has always been my go to for ref if I needed it. Getting onto their site now is a whole new realm and since the DVD they have upgraded a ton of new features. They have since added all of their DVD libraries to the site. So I’m going to give you all a bit of a review and hope it helps in your decisions.

When you enter there are lots of areas to choose from:

You can see all of the pictorial categories you can choose from and it even has them by animal. Once you click on one you then enter the Motion Library (I picked the squirrel).


You can see all of the areas to choose from within the Motion Library and this is within any Animal or Human (Behavior, Locomotion, Visuals, and Bonus).

I then chose Locomotion and clicked on a walk, which there were 18 different clips for walks. All the clip were different ranging in close-up to far away, front or back and of course profile.

You can see all of the different settings and the tools you can use. An amazing set of playback options made for an animator. Seems like it was meant for us oh wait it was. I have it set in this pic on Onion so that just like in 2D when you had your lightbox turned on you can see the previous frame, so as you frame by frame you can get a real sense of the posing. Amazing! You can adjust your speeds, add some markers and even set up Guides if you want. Plenty of tools to choose from.

If you find that you really want one of the video you can click on the download button and get the clip for a buck.

Here are a couple of videos that about the site….one is an Intro and the other explains some of the Tools I mentioned.


Rhino House from Rhino House on Vimeo.

Hopefully this helped give all of you a good glimpse of the site and all of the wonderful Video Resources that are waiting. You can check out the site here and subscriptions here. Thanks again to the folks at Rhino House…great stuff!

Enjoy!
JP

Also check out these links for more on Rhino House
Walk Cycle using Rhino House

Animating Four-Legged Beasts

A great little video about William Groebe‘s experience animating animals. He has been on the industry for quite some time and is a Animation Supervisor over at Tippett Studios. During part of his breakdown of all the variations and types of ways and styles to animate creatures and/or animals, I remembered my time at Rhythm and Hues. I would go from animating Carlos on Hop to realistic Penguins on Mr. Poppers Penguins and back and forth like that. I found that each film was challenging and allowed me to grow all the time as an animator. It’s like that at most VFX houses switching from one to another frequently so you really have to adapt quickly. We had a ton of real live footage like William talks about and get a chance to really study the moves of animals.


MasterClass – Animating Animals: Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William G from CGMeetUp Team on Vimeo.

Enjoy!
JP

found via splinebomb.com

PS
Speaking of animals and creatures stayed tuned to a full review of the revamped and updated Rhinohouse

Head on over to Speaking of Animation and enjoy a good Podcast with the Director of Rise of the Guardians, Peter Ramsey. I actually had the pleasure of seeing Peter speak in NYC during a pre-release screening of the movie where he introduced and chatted about the movie. He is super passionate about it and has a ton of experience.

Enjoy!
JP

Disney 2012 Sizzle Reel

Posted on December 4, 2012
0
Category : 2012, Disney, Disney Sizzle Reel, Sizzle Reel
Disney‘s 2012 Sizzle Reel…don’t really think any explanation is needed….

Enjoy!
 JP

Found this workflow post over at Patrick Przybyla site. He’s an animator at High Moon Studios and recently worked on Transformers:Fall of Cybertron. In this post he breaks down his workflow on some of the challenges of animating Transformers. It’s a quick insight to his process and the process I would imagine was a basis or starting point for most over at High Moon during this game.

Head on over and check it out, there may be some things that you can take away and it’s always great to see other animators workflows.
Enjoy!
JP
I believe this is the 2nd snippet from JP Sans(aka Juan Pablo Sans) over at the AnimSchool Blog. I watch it a couple of times because there are some great tips on really plusing up your characters performance. Lots of good details that you see from a polish pass. Of course it starts with good planning and blocking but this shows you some great insight to JP‘s thought process in the polish phase.

Enjoy!
JP

Hey Everyone

I just wanted to introduce this great little Kickstarter Project called Funny Feet: The Art of Eccentric Dance. Long time Disney Animator and ChoreographerBesty Baytos is doing a Documentary about the Art of Eccentric Dance in films and animation. There are some great people involved and you can really see the passion she has when you watch the video. It’s a great and original project that is really interesting.

Have a look around the kickstarter…not much time left!
Check out her site as well to find out a little more about Betsy.
Also check out the guest post by Betsy about it over at the Comedy for Animators Blog
Enjoy!
JP

Free Rig: Bonnie

Posted on November 8, 2012
2
Category : Bonnie, free girl rig, free maya rig, Free Rig, Josh Sobel
Josh Sobel has released his character Bonnie. It’s a girl rig that is free. Her design is great and seems to have many great features including:

  • Expressive Facial Deformation
  • Optional Hair Dynamics
  • Render-Ready
  • Selection GUI


    Bonnie Rig Promo from Josh Sobel on Vimeo.

    Head on over and check it out!
    Enjoy!
    JP

    Ken Fountain’s Kickstarter

    Posted on November 2, 2012
    0
    Category : Geo-Me, ianimate.net, Ken Fountain, Kickstarter
    Ken Fountain and a talented team of artist and designers are working on a great little project called Geo-Me. Many of you may know Ken from Ianimate.net or from his lectures. They only have a few more days left to meet their goal and they need your help!


    “Geo-Me!” from Crackerbox, on Kickstarter! from Ken Fountain on Vimeo.

    So head on over and check it out!!
    Enjoy!
    JP

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