Archive | Squash and Stretch in Animation

RSS feed for this section

Animation Workflow: Joe Bowers

Disney animator Joe Bowers has done an interview where he breaks down some shots he did on Disney‘s Tangled and Bolt. He breaks down everything from timing and spacing to squash and stretch. Some really amazing tips from a good animator. Plenty of nuggets in there from his time with Glen Keane as well.


JoeBowers Interview from Frame By Frame on Vimeo.

Really amazing stuff!
Enjoy!
JP

Squash and Stretch in Animation: Follow Up

Squash and Stretch in Animation: Follow Up

It’s been a while since I posted the “Squash and Stretch (Part 1)” from The Temple of Seven Golden Camels. So I just wanted to follow up with Part 2 and now Part 3 of the Squash and Stretch.

Part 2 talks about Squash and Stretch in your drawings…it reminded me of the post I did on “Posing in Animation” when I talked about the Complex vs Simple shapes in your posing. Interesting stuff.

And then on to Part 3 this really talks about using Squash and Stretch as part of the caricature in the animation. Almost knowing how far you can push a character before the audience notices.
Check it out some… good info. I am constantly learning how to use Squash and Stretch correctly and also when not to use it. I think as with most of the Animation Principles your understanding of them and how to use them will evolve as you evolve in animation.
Enjoy!
JP