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More from Splatfrog: Ken Fountain talks about Eyes and Finger Tips

Ken is really rolling out the Podcasts…I can’t keep up! But he is giving up some amazing tips on things to think about while animating acting shots. This one below is about how you could use the eye movements as your guide to laying out emotion in your characters. Fun stuff!


The Eyes Have It! – SplatFrog.com Podcast #07 from Ken Fountain on Vimeo.

He also just released another on the importance of animating all the way to The Finger Tips! Great looking character.

Always inspiring stuff from Ken Fountain!
Enjoy!
JP

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Animation Tips from Patrick Giusiano

Another great example of an animators thought process. Sometimes you see things from others that are often standard in terms of workflow and then you usually will see a few things that are unique in their ability to translate into animation. Have a look at Patrick Giusiano‘s EPIC workflow.


EPIC Animation Tips from Patrick Giusiano on Vimeo.

Some great tips as well!
Enjoy!
JP

More from Patrick’s workflow from an earlier post here

Daniel Peixe: Frozen Shot Progression

Another great shot progression of Frozen from Daniel Peixe over at Disney Animation.


ShotProgressionGrandPabby from Daniel Peixe on Vimeo.

If you watch his reference video you can see some of the stuff he uses as his base and then pluses and pushes the animation. Great insight on how to use reference video effectively.

Enjoy!
JP

A Couple of Animation Workflow Videos

The 1st video is from Laurent Caneiro over at Dreamworks. He shows off his workflow comparison between his reference footage and shots.

This next video is by Disney animator Daniel Peixe. He goes through one of his shots on Frozen and his workflow how he quickly went about it in 2D and the comparison to what he ended up with in 3D.


ShotProgressionSven from Daniel Peixe on Vimeo.

Great stuff all the way around and some really fun insight to workflows!
Enjoy!
JP

Animators Resource Interview – Andy Conroy – Full Interview

I always have a really great time with these interviews. Here is my full interview with Andy Conroy over at Long Winter Studios. Andy gives some fun insight to his thought process behind creating appealing rigs and animation. We also chat about some of his workflow and he follows that up with a really nice eye and brow demo!


Animators Resource Interview – Andy Conroy – Full Interview from Animators Resource on Vimeo.

Hope you all enjoy!
JP

Bobby Pontillas: Frozen – Shot Progression

Some good insight to Bobby Pontillas‘s shot on on Frozen.


Frozen- Shot Progression from Bobby Pontillas on Vimeo.
“An animation breakdown of one of my favorite moments I was fortunate enough to animate on Frozen! I don’t usually shoot video reference extensively, but we were on an accelerated schedule so I had to work efficiently and had one week for this. Crazy but a lot of fun=)”

Enjoy!
JP

Animators Resource Interview – Andy Conroy – Polishing Brows and Eyes

This is a small snippet from my full interview with Andy Conroy where he uses Argus to gives us some tips on polishing your brows and eyes. Pay attention to how he uses the Mesh! Stay tuned for the full interview!


Animators Resource Interview – Andy Conroy – Polishing Brows and Eyes from Animators Resource on Vimeo.

Check out more at:
longwinterstudios.com

Animation Addicts: Applying Human Reference to Quadrupeds

Tal Shwarzman over at Animation Addicts shares with us his workflow when it relates to using Human Reference to get a performance out of quadrupeds, in this case a cat. Some great insight to some animation workflows from one of his iAnimate demos.
A few short minuets edited from one of my Q&A’s at iAnimate that was dealing in taking human reference and applying it to a quadruped.
Head over to Animation Addicts to find for great stuff!
Enjoy!
JP

Richard Lico | Games Animation Workflow

Have a look at some great stuff from Bungie‘s Lead Artist Richard Lico, as he talks about in-game animation workflow while he was at the Pixel Challenge. Richard is also an iAnmate Games instructor. He goes into some detail on what they used in Destiny.


Richard Lico – In games animation workflow from iAnimate on Vimeo.

Check out more of Richard’s work on his site.

Enjoy!
JP

Breaking Down a Shot: Sandro Cleuzo

Sandro has put a great little post over on his blog Inspector Cleuzo, all about his workflow. He breaksdown a shot from Dreamworks Short Film “The Legend of the Boneknapper”. Below is his first pass of the shot.


Legend of the Boneknapper -First pass version from Sandro Cleuzo on Vimeo.

Head on over to the blog for the rest of the post!
Great stuff!
Enjoy!
JP

Animators Resource Interview – Zach Parrish on Blocking Animation Workflow

Here is another clip from the interview I did with Disney Animation Supervisor, Zach Parrish. Here he is chatting a bit about his shots on Wreck It Ralph and some about his blocking process.


Animators Resource Interview – Zach Parrish on Blocking Animation Workflow from Animators Resource on Vimeo.

Stay tuned for more clips from the interview and the full interview will be posted soon.
Head over to the Interviews Page to check out more animators resource interviews.

Enjoy!
JP

as mentioned Tween Machine

Limited Time: AnimSchool Webcast with Lluis Llobera

Limited Time: AnimSchool Webcast with Lluis Llobera

Head on over to AnimSchool and check out the webcast on Appeal in Animation with Lead Animator Lluis Llobera. Lluis is over at Blue Sky and chats about his experiences on Rio. His reel is below which has a breakdown from one of his shots..pretty sweet to see the workflow process.


Lluis Llobera – “Rio” animation reel from Lluis Llobera on Vimeo.

Sign up here to get the link while its only available for a few days to non-students.

Great stuff..thanks Dave!
Enjoy!
JP

More New Ken Fountain Video Lectures

Ken has been buys getting some more video lectures out! I did a post a while back on his Attitudes and Acting Beats a while back, and since then he has released two more. One on Vowels, Consonants & Character Shapes and his most recent looks like Breakdowns & Body Forces. Have a look at some teasers.


“Breakdowns & Body Forces” Teaser from Ken Fountain on Vimeo.


“Vowels, Consonants & Character Shapes” Teaser from Ken Fountain on Vimeo.

They are great and Ken is truly a great communicator when it comes to explaining process. Head on over to SplatFrog store and have a look around the store and his site. For only 10 BUCKS pretty great deal!

Enjoy!
JP

Workflow: Lip Sync Demo

David Latour, an Animation Instructor over at the Academy of Art and Animation Lead at Mega Pickle Entertainment had put up a couple demos on Lip Sync Workflow.


Rough Lip Sync Demo from David Latour on Vimeo.


Polishing Lip Sync Demo from David Latour on Vimeo.

Always great seeing workflows
Enjoy!
JP

found via splinebomb